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Audio Video Interleaved Video  |  1996-07-01  |  13.5 MB  |  240x180  |  15fps  |  1 minute, 32 seconds
Transcription: You're probably thinking as you look at this, Gee, no texture mapping, isn't this behind the curve? But wait a minute, what you're seeing is the demonstration of some of the most sophisticated technology ever, premiering in Activision's upcoming Hyperblade. Nowhere else in computer gaming will you find the same detailed effort to represent a sense of fully three-dimensional spaces using curved surfaces. That might not sound like much on the face of it, but in fact the effort to do curvilinear 3D is still way beyond what most so-called 3D PC games attempt. The visuals and 3D space are only part ...